Complete the following achievements to unlock Xbox Live Gamerscore points.
| Unlockable: | How to Unlock: |
| AI Hacking Specialist (15 pts) | Use AI Hacking 75 times. |
| Asari Ally (20 pts) | Complete the majority of the game with the asari squad member. |
| Assault Rifle Expert (15 pts) | Register 150 Assault Rifle Kills. |
| Barrier Mastery (15 pts) | Use biotic Barrier 75 times. |
| Charismatic (10 pts) | Use Charm or Intimidate to resolve an impossible situation. |
| Completionist (25 pts) | Complete the majority of the game. |
| Council Legion of Merit (25 pts) | Complete Virmire. |
| Damping Specialist (15 pts) | Use Damping Field 75 times. |
| Distinguished Combat Medal (25 pts) | Complete 1 Mass Effect playthrough on the Hardcore difficulty setting. Do not change the setting.. |
| Distinguished Service Medal (25 pts) | Complete Eden Prime. |
| Dog of War (25 pts) | Register 150 organic enemy kills. |
| Extreme Power Gamer (50 pts) | Reach 60th level with one character. |
| First Aid Specialist (15 pts) | Use medi-gel 150 times. |
| Geth Hunter (25 pts) | Register 250 Synthetic enemy kills. |
| Honorarium of Corporate Service (25 pts) | Complete Noveria. |
| Krogan Ally (20 pts) | Complete the majority of the game with the Krogan squad member. |
| Lift Mastery (15 pts) | Use biotic Lift 75 times. |
| Long Service Medal (25 pts) | Complete 2 Mass Effect Playthroughs on any setting. |
| Medal of Exploration (50 pts) | Land on an uncharted world. |
| Medal of Heroism (25 pts) | Complete Feros. |
| Medal of Honor (100 pts) | Complete 1 Mass Effect Playthrough on any setting. |
| Medal of Valor (50 pts) | Complete 1 Mass Effect playthrough on the Insanity difficulty setting. Do not change the setting.. |
| Neural Shock Specialist (15 pts) | Use Neural Shock 75 times. |
| Overlord Specialist (15 pts) | Use Shield Overload 75 times. |
| Paragon (15 pts) | Accumulate 75% of total Paragon points. |
| Paramour (10 pts) | Complete any romance subplot. |
| Pistol Expert (10 pts) | Register 150 Pistol Kills. |
| Power Gamer (20 pts) | Reach 50th level with one character. |
| Quarian Ally (20 pts) | Complete the majority of the game with the querian squad member. |
| Renegade (15 pts) | Accumulate 75% of total Renegade points. |
| Rich (25 pts) | Exceed 1,000,000 Credits. |
| Sabotage Specialist (15 pts) | Use Sabotage 75 times. |
| Scholar (25 pts) | Find all primary Alien: Council Races, Extinct Races and Non-Council Races codex entries. |
| Search and Rescue (10 pts) | Locate Dr. T’Soni in the Artemis Tau cluster. |
| Sentinal Ally (20 pts) | Complete the majority of the game with the Alliance sentinel squad member. |
| Shotgun Expert (15 pts) | Register 150 Shotgun Kills. |
| Singularity Mastery (15 pts) | Use biotic Singularity 75 times. |
| Sniper Expert (15 pts) | Register 150 Sniper Rifle Kills. |
| Soldier Ally (20 pts) | Complete the majority of the game with the Alliance soldier squad member. |
| Spectre Inductee (15 pts) | Become a Spectre. |
| Stasis Mastery (15 pts) | Use biotic Stasis 75 times. |
| Tactician (25 pts) | Complete playthrough with shield damage greater than health damage. |
| Throw Mastery (15 pts) | Use biotic Throw 75 times. |
| Turian Ally (20 pts) | Complete the majority of the game with the turian squad member. |
| Warp Mastery (15 pts) | Use biotic Warp 75 times. |
Complete the game on Normal to unlock the secrets
| Unlockable: | How to Unlock: |
| Hardcore Mode | Complete the game once |
| Increased Level Cap (51 - 60) | Complete the game once |
| New Game + | Start a New Game, then select to use existing Career. You'll be playing with your older character (with all items and skills intact) |
Complete the indicated task to unlock the corresponding bonus the next time a new game is started. Once the game is completed you can also use your existing character with previously earned equipment and skills.
| Unlockable: | How to Unlock: |
| +10% Experience Bonus | Complete 75% of Game |
| +10% Hardening Bonus | Complete 75% of Game with Ashley in Squad |
| +10% Health Bonus | Register 150 organic enemy kills |
| +10% Health Bonus | Kill 150 Organic Beings |
| +10% Shield Bonus | Kill 250 Synthetics |
| +25% Marksman Cooldown Bonus | Attain 150 Kills with Pistol |
| All Exp rewards are improved by 5% | Get to level 60 |
| Assault Rifle Skill for New Characters | Attain 150 Kills with Assault Rifle |
| Decryption Skill for New Characters | Use Sabotage 75 Times |
| Electronics Skill for New Characters | Use Overload 75 Times |
| Shielding Skill for New Characters | Use Dampening 75 Times |
| Shotgun Skill for New Characters | Attain 150 Kills with Shotgun |
| Sniper Rifle Skill for New Characters | Attain 150 Kills with Sniper Rifle |
| Spectre Grade Weapons for Purchase | Attain 1,000,000 Credits in your Wallet. |
| Unlocks Talent 'Barrier' for future characters | use Barrier 75 times |
| Unlocks Talent 'Reverse Engineering' for future characters | Use Hack 75 times |
Sentinels combine biotic and tech abilities. Typically they use biotic abilities and advanced healing skills to defend allies, though they can also disrupt opponents with biotic or Tech attacks. They are more efficient at tech and biotics than other classes, but at the expense of combat. Sentinels can only use light armor, and receive no advanced weapon training.
VanguardsVanguards are biotic warriors. They combine offensive biotic abilities and weapons training to quickly take down opponents, and are especially deadly at short range. They can train with pistols and shotguns, and can learn to wear medium armor.
InfiltratorsInfiltrators combine combat and tech abilities, and specialize in killing or disabling enemies at long range. Infiltrators are trained to use OmniTools, but the focus is on decryption and offensive abilities rather than healing. They can train with pistols or sniper rifles, and can learn to wear medium armor.
AdeptsAdepts are biotic specialists. Starting out equipped with pistols and light armor, the true strength of the adept is through the upgradeable implants that give them their biotic powers. These powers can be used to lift or throw objects, shield the party and disable or destroy enemies.
EngineersEngineers are tech specialists. Using the holographic OmniTool they can decrypt security systems, repair and/or modify technical equipment, disrupt enemy weapons or shields and heal their party. Even though they begin the game with only pistols and the OmniTool, engineers can unlock the ability to wear light armor and to reverse engineer enemy technology. They can also learn to put up protective shields and to heal the party.
SoldiersSoldiers are combat specialists ideal for the front lines of a firefight. Soldiers begin the game trained with skills in both pistols and assault rifles, they have improved health and the ability to wear medium combat armor. As you progress through the game you can unlock assault training, skills with shotguns and sniper rifles, become able to perform first aid on yourself and party members, and wear heavy combat armor.